Channel lands, cycle lands, and fetchlands seem disgusting with this, not to mention the Field of the Dead-esque text
Flamebreak is the most bang for your mana buck, which is why its harder to cast with three red pips
+1: Up to one target creature can't attack or block until your next turn
The latter is the type of proxy I wanna talk about today
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Since this is the source of damage, one should note that you cannot perform a deathtouch fight