Built off similar mechanics to Magic: The Gathering (and developed as a competitor to the long-running game), it feels like a stripped down, bare necessities, approach to those rules
Lots of people have tackled the Commander staples issue, and Im going to go ahead and throw my hat into the ring on it
Youll enjoy crisp artwork, clean borders, and a premium feel that makes shuffling and gameplay smooth and consistent
Walkers are almost all about their first ability however and any four mana walker that makes tokens while growing is a serious problem for most decks, things will escalate out of control fast and so they need answering shortly
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way
Incapsula incident ID: 421000750002121410-5722373934617295