This commander usually comes out of nowhere and ends the game with a damage doubler on board
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What I don't like, though, is having to care about everybody's graveyard
Land Color tag templates(None) Color tag templates(None) Sunpetal Grove This land enters tapped unless you control a Forest or a Plains
Another use is other sacrifice lands like Wasteland or Ramunap Ruins or Scavenger Grounds and get another crack from this
Now, how much of that is due to the cards chosen, and how much is down to Lands being altogether less game-warping than say, Enchantments, is another question entirely