The obvious play is casting it during your opponent's combat to survive a lethal combat threat and blank the rest of their turn, but you can also cast it during your own combat to blank an overloaded Cyclonic Rift and exile it off the stack
Board games rarely have the luxury of offering a learning curve as gentle, and harking back to 2012, Vlaada Chvtils Mage Knight presented players with one of the deepest and most challenging experiences in gaming
You want to play Flourishing Fox as a Fox the vast majority of the time, but you want to cycle Go for Blood merely most of the time
Reducing a creature's power after it has blocked Cavern Stomper will not remove that blocking creature from combat or make Cavern Stomper unblocked
By and large, however, I do find that this is a much more accessible version of Yu-Gi-Oh
By Turn 6 Im dropping Nightmare and hopefully drawing into more big creatures or a Demonic Tutor