There were a few cards that played into that theme, such as a creature you could discard from your hand whenever you wanted or a few effects that used the graveyard as a resource: Due to the small number of these sorts of recursion and effects, the set didn't really feel like a graveyard-infused set
Shadowmage Infiltrator Merfolk Trickster Nightveil Sprite Mausoleum Wanderer Pilfering Imp Kitesail Freebooter Connive // Concoct Discovery// Dispersal Commit // Memory Misdirection Force of Will Mulldrifter Shriekmaw Walker of the Secret Ways Jace, Cunning Castaway Skullsnatcher Throatslitter Waterfront Bouncer Higure, the Still Wind I liked how this list functioned
If you want to go down to your local hobby shop and actually compete, you shouldnt have to buy multiple booster boxes, or spend the equivalent money, to have a viable deck
Attack 1: [1LL] Rumbling Waves (100) Discard the top card of your opponent's deck
(2024-04-12) If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost
Roaring Moon decks have been powerful across multiple expansions, despite some solid counters being added