Granted, there are practically zero penalties for losing, so theres no reason not to just concede and hope for better luck next time, but that random element seems to end most games before they can even start
The Explosion part is really expensive, but if you have a lot of mana it can end someones night
its a 7/6 for six mana, and a pain to remove
In practice, this will likely mean your opponents will play all their artifacts and creatures tapped, but that's still a big effect for a two-mana vampire soldier
Do they let you draw a card or do they mill themselves equal to the number of counters on it and risk losing life equal to the total mana value of those cards
Still not sure where I'll play this huge red creature, though