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For one, land destruction is now red mana's domain, not white's, and current MtG cards are designed to not destroy too many lands too easily because that leads to unfun gameplay
While it must occupy your active slot to get its healing online, I cant think of many Grass decks in the TCG that wouldnt be better without a lumbering shield that not heals itself every turn, but also packs a punch
Its ultimate is an emblem version of Warstorm Surge, though you could cast that card for six mana anyway and forget the hassle of getting enough counters on the planeswalker
Most decks dont need more than five or six lands, so holding the extras ensures you always have some discard fodder for your looters
Ungraded & graded values for all MTG ATQ Magic Cards