Sure, it's ground-bound and only hits for two a turn, making it a 10-turn clock, but if your opponent tries to kill it, you can always bounce it back to your hand, spend four more mana to recast your 2/2 ground creature, and start chipping in for two again
Assuming you have a legendary creature already in play, like Ragavan, Nimble Pilferer, it then returns to the battlefield immediately attacking as though it had haste
The card history spans the Base Set holo, the armored form, the Team Rocket era, two Mega Evolution forms, Shadow Mewtwo, and multiple modern special illustration treatments
DUSKWATCH RECRUITER Werewolves are mostly notable for their terrific power-to-cost rate, but that doesnt mean they cant also contribute to a combo kill from time to time
The three packs meant DeNa delayed the start of the upcoming ranked season, which is coming soon but will be short-lived because of the next expansions release
What you need is a way to get those costs down