no card is strong enough to make a splash in Legacy and certainly not Vintage
There's been a surprising amount of red ramp recently, so playing this six drop ahead of the curve and refilling your hand is distinctly possible - with some counterspell protection from Cavern of Souls, of course
For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice
So, to see so few copies of a whole Commander deck built around this mechanic seems so unusual
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There are also premium versions of every card with holographic foil, randomly inserted into some boosters in place of a common, which replace about one in seventy cards